Bug #2826
closedbuildworld failing
0%
Description
For the past couple days, buildworld has been failing with a 'internal compiler error'. I've updated sources to no avail. I tried a 'restoreworld' and booting with the previous kernel, but it still fails.
Here's uname
[ejc@robin ~]$ uname -a
DragonFly robin.cc.ndsu.nodak.edu 4.1-DEVELOPMENT DragonFly v4.1.0.1555.gf8f01-DEVELOPMENT #40: Thu Jun 4 09:00:14 CDT 2015 root@robin.cc.ndsu.nodak.edu:/usr/obj/usr/src/sys/ROBIN x86_64
I've attached the log of the failing build. Let me know what other logs or info is needed.
Files
Updated by swildner over 9 years ago
Did you use quickworld to build? I had the issue too and it seemed to be related to using quick instead of build.
I recovered by just replacing /usr/libexec/gcc50 with one from /var/hammer/usr/<snap>/libexec.
Updated by eric.j.christeson over 9 years ago
I usually run a script that starts with a quickworld, falling back to buildworld on failure. After they both failed, I have been trying 'make buildworld' manually.
I don't keep more than a couple of day's worth of snapshots, but I found an older copy on another machine. I'll try that one out.
Updated by swildner over 8 years ago
- Status changed from New to Closed
buildworld is definitely working right now, so close this one. I hope you could fix your issues.