Bug #2826
closedbuildworld failing
0%
Description
For the past couple days, buildworld has been failing with a 'internal compiler error'. I've updated sources to no avail. I tried a 'restoreworld' and booting with the previous kernel, but it still fails.
Here's uname
[ejc@robin ~]$ uname -a
DragonFly robin.cc.ndsu.nodak.edu 4.1-DEVELOPMENT DragonFly v4.1.0.1555.gf8f01-DEVELOPMENT #40: Thu Jun 4 09:00:14 CDT 2015 root@robin.cc.ndsu.nodak.edu:/usr/obj/usr/src/sys/ROBIN x86_64
I've attached the log of the failing build. Let me know what other logs or info is needed.
Files
Updated by swildner almost 10 years ago
Did you use quickworld to build? I had the issue too and it seemed to be related to using quick instead of build.
I recovered by just replacing /usr/libexec/gcc50 with one from /var/hammer/usr/<snap>/libexec.
Updated by eric.j.christeson almost 10 years ago
I usually run a script that starts with a quickworld, falling back to buildworld on failure. After they both failed, I have been trying 'make buildworld' manually.
I don't keep more than a couple of day's worth of snapshots, but I found an older copy on another machine. I'll try that one out.
Updated by swildner almost 9 years ago
- Status changed from New to Closed
buildworld is definitely working right now, so close this one. I hope you could fix your issues.