What is the point of keeping/using the in-kernel arc4
random number generator when you already have a very
good/superior IBAA/L15 random number generator.
If you need a u_int32_t quantity then simply add a
function to /sys/kern/kern_nrandom.c to produce a
Some issues with /sys/libkern/karc4random.c :
(a) If you intend to keep /sys/libkern/karc4random.c I
recommend you make a modification to it to improve
performance: Every time the karc4_random() function is
called it calls getmicrotime(), to check the time, and
it also checks the number of runs made, to see if it
should reseed itself. You can make a big performance
improvement by removing this call to getmicrotime()
and instead simply checking the number of runs to
determine when it should reseed itself.
(b) The karc4random.c file uses u_int8_t types for
arc4_i, arc4_j and arc4_t so there is no need for the
% 256 operation - another performance improvement.
(c) In arc4_init() you are throwing away 256*4 bytes
of output, when you only need to throw away the first
256 bytes of output.
Yahoo! Answers - Got a question? Someone out there knows the answer. Try it
#1 Updated by dillon over 6 years ago
:What is the point of keeping/using the in-kernel arc4
:random number generator when you already have a very
:good/superior IBAA/L15 random number generator.
:If you need a u_int32_t quantity then simply add a
:function to /sys/kern/kern_nrandom.c to produce a
There are numerous references still around, many of which can
probably be switched to the new in-kernel ABI trivially and
some of which probably need a bit of review first. It is not
on my priority list but if someone wants to start submitting
tested patches I am certainly happy to commit them!